Digital Humanities Resources
Electronic Literature Organizations and Databases
- Cell Project
- Center for Literary Computing, West Virginia
- Directory of Electronic Literature
- Electronic Literature Organization
- International Conference on Interactive Digital Storytelling
- Introduction to Electronic Literature in the Digital Humanities
- Pathfinders: Documenting the Experience of Early Digital Literature
Composing Tools
- Inkle Writer (hypertext composing)
- Inkling Writing Habitat (interactive documents)
- Elizascript (chat bot generator)
- Scalar (interactive documents)
- Twine (hypertext composing)
- Tracery (text generator)
Examples of Electronic Literature, Multimodal Texts, and Alternate Reality Works
- 18 Cadence by Aaron Reed (hypertext)
- Bent Not Broken: A Family Remembers the War in Liberia And Sierra Leone by Robert Rozema
- Between Page and Screen (alternate reality)
- The Boat by Nam Le and Matt Huynh (multimodal graphic novel)
- City Fish by J.R. Carpenter (hypertext)
- Ice-Bound: A Novel of Reconfiguration by Aaron Reed (alternate reality)
- Inanimate Alice by the Bradfield Company (multimodal text)
- The Kudzu Chronicles by Beth Ann Fennelly (multimodal animated poem)
- Frankenstein by Dave Morris (iPad app)
- The Girl Effect: The Clock is Ticking (multimodal informative text)
- The Sweet Old Etcetera by Alison Clifford
- Reagan Library by Stuart Moulthrop (hypertext)
- Screen by Noah Wardrip-Fruin
- Stir Fry Text by Jim Andrews with Brian Lennon and Pauline Masurel (hypertext collection)
- Street Ghosts Project by Paolo Cirio (multimodal, locative)
Books and Journals
- Digital Humanities by Anne Burdick, Johanna Drucker, Peter Lunenfeld, Todd Presner and Jeffrey Schnapp (free PDF)
- Digital Humanities Quarterly
- Digital Humanities Manifesto (UCLA)
- Digital Studies
- Electronic Book Review
- Hyperrhiz: New Media Culture
- Kairos Journal
- Literary Gaming by Astrid Ensslin
- New River Review