IT Innovation + Research - PROJECT PORTFOLIO

EXPERIENCE INNOVATION AND EMERGING TECHNOLOGIES

Emerging Technology

Experience over 50+ emerging technologies in the Atomic Object TECHNOLOGY SHOWCASE.

VIEW LIST OF EMERGING TECHNOLOGIES 

Virtual Reality

Virtual Reality (VR) enables users to become completely immersed in simulations and high impact experiences.

Augmented Reality

Augmented Reality (AR) provides a blend between with the physical and virtual world.

360° Video

360° video provides an immersive experience for tours and visualizations.

AI

Leveraging Artificial Intelligence (AI) to create new opportunities in teaching and learning.


Current Projects

Crime Scene

STING is creating a crime scene to be experienced in VR in partnership with legal studies to examine the nuances of laws and statutes. 

Students and faculty in a meeting discussing a virtual reality project.

Bioinformatics in XR

The STING team is creating bioinformatics experiences in virtual reality to help students better understand various systems concerning patient intake and information.

Immersive Interactions in the Classroom

Innovation and Research is working with faculty in Seidman College of Business to examine the efficacy of shared meeting spaces as well as building interpersonal skills in virtual reality. 

Student in a class one has a virtual reality headset on.

Indigenous Creators in the Arboretum

In partnership with the GVSU Art Museum, the Office of Multicultural Affairs, and University Marketing, the Innovation + Research Team is creating an immersive augmented reality tour around the arboretum featuring Indigenous artwork and experiences. 

Intercultural Studies in VR

In partnership with Intercultural Studies, we are examining the efficacy of immersive VR experiences to build intercultural competency skills in the classroom. 


Completed Projects

Michigan International Auto Show - Cars For Kids Gala

Guests try out an immersive experience in virtual reality

CHALLENGE: Mary Free Bed Rehabilitation Hospital sought an innovative way to provide the community with a preview of the upcoming Joan Secchia Children's Rehabilitation Hospital for the Cars for Kids Gala.

SOLUTION: Hosted by GVSU's IT Innovation + Research team, they exhibited an immersive 360-degree virtual reality experience allowing attendees to visualize the new facility before its completion.

Joan Secchia Children's Rehabilitation Hospital Ground Breaking

Joan Secchia experiences VR demonstration

CHALLENGE: Mary Free Bed Rehabilitation Hospital sought an innovative way to provide the community with a preview of the upcoming Joan Secchia Children's Rehabilitation Hospital.

SOLUTION: GVSU developed an immersive 360-degree virtual reality experience allowing donors, attendees, and vital stakeholders to visualize the new facility before its completion.

International Student Immersive Tour

a 360 degree tour of the student services building

CHALLENGE -  International students needed to have a feel of campus before they arrive and know where various resources are.

SOLUTION - The 360 photo capture and virtual tour solution created, provide international students with an immersive, interactive way to explore campus remotely, helping them familiarize themselves with key locations before they arrive.

Law Office 360º VR Tour

a 360 degree tour of the receptionist's desk in a law office.

CHALLENGE -  Legal Studies students faced challenges understanding the spaces, purpose of those spaces, and roles in a law office. Missing previously was not just what work took place in these offices but how, where, and by whom. A contextual solution was needed when understand the nature of work in the practice of law. 

SOLUTION - In partnership with the law offices of Miller Johnson, the STING team captured and built a 360 degree tour of the law office, covering everything from meeting rooms, reception areas, and personal offices down to wellness rooms, lunch spaces, and a convening rooftop patio. This tour is infused with voice-over, informational tabs, and quizzing to engage learners as they tour the office space. 

Occupational Therapy: Patient Movement VR Simulation

CHALLENGE - Often, when moving patients, students are focused on body positioning and hand placement and forget about other aspects of the process including things like locking a wheelchair and raising foot pedals. Correctly moving a patient is an important skillset for occupational therapy students, and the consequences for performing these movements incorrectly can be severe.

SOLUTION - To address the support of occupational therapy students and in partnership with faculty member, Scott Truskowski OTRL PhD, STING created a virtual reality patient movement checklist and simulator  which can used with Meta Quest 2 headsets. In this simulation, students complete a checklist of locking the left and right wheel brake of a wheelchair, pulling up the foot pedals, removing the arms, placing a gait belt on the patient, then moving the patent forward in the wheelchair to ready the patient for moving. As students do each step of the checklist correctly, the simulation indicates each task as completed. 

360 VR Courtroom: Bringing Law to Life

CHALLENGE - There are several jobs, roles, and spaces in a courtroom, however, when it comes to trials, proceedings, etc. legal studies students are often focused on the details of cases and less so on the details of a courtroom's function. This can make those cases and moments in trial confusing and intimidating for students. Ultimately, without adequate preparation, students feel ill-prepared in those moments. 

SOLUTION - In partnership with Courtney Topić, J.D., Assistant Professor in the Legal Studies Program, STING collaborated on creating a courtroom tour using 360 images and interactive elements to prompt learning as well as quiz the students in their knowledge. The 360 courtroom experience provides students with the opportunity to familiarize themselves with key courtroom elements. 

Sterile Field AR Visualization

Simulated Operating Room

CHALLENGE - According to Katie Branch, Director of Simulation at the GVSU Interprofessional Simulation Center, only one student from the Grand Rapids area is able to shadow in a downtown OR per day. As a consequence, Katie says that students are often nervous and fail to observe sufficient detail in their one likely visit, stating that it is especially unlikely for students to notice which staff member is fulfilling what duties.

SOLUTION - To help address this critical issue, I+R created an app for the Microsoft HoloLens 2 which allows users to view a life-sized model of an OR complete with it’s typical fixtures, as well as a green glowing sterile field, and job titles floating above the heads of each staff member. The app is utilized as part of a larger learning module within the Immersive Rooms at the Sim Center.

GR in XR

Woman with headset on Blue Bridge in Grand Rapids viewing virtual reality.

CHALLENGE - Visualizing the skyline of Grand Rapids in the future as the community grows, expands, builds, and dreams.

SOLUTION - In a collaborative effort with Visual and Media Arts, I+R provided support in a GR in XR experience during Tech Week GR, whereby, the skyline of Grand Rapids we visualized with specific sites including: GVSU's Blue Dot Lab, Corewell Heath Center for Transformation and Innovation, Grand Rapids Public Museum Expansion, and Grand Action 2.0 Amphitheater.

AR Medical Visualization with Microsoft HoloLens

MS HoloLens

CHALLENGE - Visualizing the MRI and X-ray imaging can be difficult for patients and doctors.

SOLUTION - I+R and the Applied Computing Institute collaborated with Gustav Lo a medical doctor in Petoskey, Michigan to build off from an existing visualization of the human body to overlay MRI and X-ray images.

Protein Molecule VR Vizualization

Man with VR headset in the Technology Showcase viewing protein molecules in 3D.

CHALLENGE - Mary Karpen, Professor of Chemistry, indicated that the ability to visualize complex protein molecules is challenging for students and their understanding of biochemistry.

SOLUTION -  I+R created a 3D protein molecule gallery by which students in biochemistry can visualize over 90 3D protein molecules to garner an increase in understanding of these often abstract concepts.

Occupational Therapy Left Field Cut AR App

Image blurred to black on the left, clear on the right to simulate a stroke condition of the eyes.

CHALLENGE - Students in Carla Slabaugh’s Occupational Therapy courses have no effective way to experience what a “Left Field Cut” looks like for patients. A Left Field Cut occurs after someone has a stroke: a large, left part of their vision is essentially cut out, but the brain doesn’t register this as blackness like the tape on the glasses would. Instead, it realigns the vision altogether. This affects patients’ motor skills. It often causes people to run into walls and door frames when they thought they were walking through the door. 

SOLUTION - I+R created a virtual reality app that provided students with a more authentic experience of patients that have experienced a stroke and have the "Left Field Cut" condition.


Create with Us!

Inspired by what you see on this page? Let's build something amazing together - leveraging emerging technologies and your ideas. The I+R team has a running INNOVATION CALL FOR PROPOSALS whereby we seek innovative submissions from faculty and staff at GVSU.

"Transforming education through innovation..."



Page last modified March 25, 2025